Добрый день!При запуске программы скрипты не в левой и не вправой стороне не отображаются.Из за этого я не могу установить более 3 модов,так как скрипт у меня отказывается работать
Error [content0]game\player\player.ws(1010): Could not find function 'OnBlockingSceneStarted_OnIntroCutscene' Error [mod0000_mergedfiles]game\player\playerwitcher.ws(2001): Could not find function 'IsInCutsceneIntro' Error [content0]game\photomodemanager.ws(80): syntax error, unexpected TOKEN_OP_LOGIC_OR, near '||'
Warning [modmagicspells]local\spells_execs\lukatiel_sword_ring.ws(81): Adding state 'abso_fucking_lutely_necessary_bolt_hack_ignore_that' to class 'W3BoltProjectile' which is not a state machine. Did you forget the 'statemachine' keyword in class? Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
- Are you on Classic 1.32 or Next Gen 4.04? - What errors do you have? - Which mods did you use? - Did you merge all scripts and bundled text? - Did you mod all by yourself or you follow a guide? (Don't say Sinitar) - Did you install mod manually, with Witcher 3 Mod Manager, or with Vortex? - Did you use Vortex Collection? (If yes, we can't help and we don't recommend) As anticipated tip, if you are on Next Gen 4.04. Make sure all mods have been confirmed to work on 4.04. Should either be said "4.04" in the description or was updated since 19th July 2023.
Need Help for Migrating Files to new PC... (Mods, Scripts, Bundles, XMLs, etc.)
Is there a guide or method for efficiently migrating hundreds of mods + everything in Script Merger & TW3 Mod Manager?
I hope this isn't too off-topic... I recently finished my first build but I've been stressing over the thought of having to transfer my most heavily modded game(s) without losing hundreds of hours of painstaking script merging, trial & error, etc...
Any help would be greatly appreciated. Even if only to point me to a helpful guide.
You can copy/past your entire "Bin", "DLC" et "Mods" folders to another disk driver (external or internal) as a backup. This would require less than 25GB, depending how heavy is your mod list When you finish migrating, you can then drag your current mod list to the game's directory.
But what about Script Merger and TW3MM? (Settings, Load Order, Priorities of conflicting mods, etc.)
Wouldn't I have to reinstall those on the new PC? (Pretty sure those won't carry over from just copy/pasting my game folders. No?)
I have a lot of Non-Mergeable Mods in the 'Conflicts' column of Script Merger (Scripts, Bundled Text & Non-Text) where I had to individually set priorities which was by far the most time consuming as I recall...
I downloaded The Witcher 3 Next Gen 4.04 on GOG and did everything right with the script merger.. (I also modded back in 1.32..
Anyways when i start the game over the script merger my game has not the graphics options anymore.. DLSS and other things are gone.. does somebody know what breaks the game?
(When i start the game normal (4.04 it says) everything is normal with the grapics options, but when i open the same exe/ game with merger (4.04 ingame also) the grapics options are broken... Thanks <3
I'm trying to merge the scripts for Enhanced Targeting and the E3 Enhanced Combat Animations mod, but every time I click the create merge button script merger flashes the loading bar for a millisecond without opening the ok tab. I've tried minimising other windows and alt tabbing to find the ok tab but it seems like the merger just isn't doing anything when I try to create the merges
Something is wrong in your end... Delete Script Merger. Remove all mods (included mod0000_mergedfiles). Ask Steam/GOG to verify the files. Install mods again, carefully read the instruction and don't use Vortex. Then download Script Merger.
Hey guys, can anyone help? I have no clue what's going on, I opened the game this afternoon, but after I installed a mod (which I now deleted it because I thought that was the problem, but the game still doesn't work) and here I am looking for a nice person to help me.
Error [mod0000_mergedfiles]game\player\playerinput.ws(1751): Could not find function 'GetRadialPopupShown' Error [mod0000_mergedfiles]game\player\playerinput.ws(1758): Could not find function 'PotionSelectionPopup' Error [mod0000_mergedfiles]game\player\playerinput.ws(1760): Could not find function 'PotionSelectionPopup' Error [mod0000_mergedfiles]game\player\playerinput.ws(1774): Could not find function 'PotionSelectionPopup' Error [mod0000_mergedfiles]game\player\playerinput.ws(1776): Could not find function 'PotionSelectionPopup' Error [mod0000_mergedfiles]game\player\playerinput.ws(1859): Could not find function 'PotionSelectionPopup' Error [mod0000_mergedfiles]game\player\playerinput.ws(1862): Could not find function 'PotionSelectionPopup' Error [mod0000_mergedfiles]game\player\playerinput.ws(1865): Could not find function 'PotionSelectionPopup' Error [mod0000_mergedfiles]game\player\playerinput.ws(1868): Could not find function 'PotionSelectionPopup' Error [mod0000_mergedfiles]game\player\playerinput.ws(1890): Could not find function 'OilSelectionPopup' Error [mod0000_mergedfiles]game\player\playerinput.ws(1894): Could not find function 'OilSelectionPopup' Error [mod0000_mergedfiles]game\player\playerinput.ws(1924): Could not find function 'GetRadialPopupShown' Error [mod0000_mergedfiles]game\player\playerinput.ws(1964): Could not find function 'GetRadialPopupShown' Error [mod0000_mergedfiles]game\player\playerinput.ws(2002): Could not find function 'GetRadialPopupShown' Error [mod0000_mergedfiles]game\player\playerinput.ws(2037): Could not find function 'GetRadialPopupShown' Error [content0]game\gui\popups\itemselectionpopup.ws(289): Could not find function 'EnableRadialInput' Error [content0]game\gui\popups\itemselectionpopup.ws(300): Could not find function 'EnableRadialInput' Error [content0]game\gui\popups\itemselectionpopup.ws(311): Could not find function 'EnableRadialInput' Error [content0]game\gui\popups\itemselectionpopup.ws(322): Could not find function 'EnableRadialInput' Error [content0]game\gui\popups\itemselectionpopup.ws(333): Could not find function 'EnableRadialInput' Error [content0]game\gui\popups\itemselectionpopup.ws(345): Could not find function 'EnableRadialInput' Error [content0]game\gui\popups\itemselectionpopup.ws(394): Could not find function 'EnableRadialInput' Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Weird then, because I checked script merger and my left side is blank, and I already deleted the mod yesterday that I thought was the reason that crashed my game, but even so, when I run the game the same error pops up
Okay. It's a bug Script Merger doesn't detect its own merged files. Go to "Mods" folder and delete "mod0000_mergedfiles". Then run Script Merger and merge all scripts.
I keep getting the errorError [content0]game\gameplay\effects\effects\other\oil.ws(177): Could not find function 'ShouldAutoApplyOil' Error [content0]game\gui\main_menu\ingamemenu.ws(1516): Could not find function 'SetAutoApplyOils' Error [content0]game\gui\main_menu\ingamemenu.ws(1518): Could not find function 'SetAutoApplyOils' Error [content0]game\player\states\vehicles\horseriding.ws(141): Could not find function 'ShouldAutoApplyOil' Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Tried re-installing the mod and it's still the same. No matter, the game still works but it's just that I can't add new mod with script. Thanks for the help.
Probably you rename it before but forget to rename back into "Mods" name. Like I said, each mod should have the prefix "mod". If there aren't, it's probably a wrong installation.
When I go to merge my bundles I receive this error code "Can't find \content\content0\scripts directory in the specified game directory." I verified/ repaired the game files in GOG, uninstalled then reinstalled script merger and I am still getting this message. How should I fix this?
1842 comments
I recommend
Forums tab for helping each other troubleshoot problems with merges.
Bugs tab to report bugs.
I will try to answer every question that is straightforward.
I will also give Kudos to everyone here who helps people with problems.
Error [mod0000_mergedfiles]game\player\playerwitcher.ws(2001): Could not find function 'IsInCutsceneIntro'
Error [content0]game\photomodemanager.ws(80): syntax error, unexpected TOKEN_OP_LOGIC_OR, near '||'
Warning [modmagicspells]local\spells_execs\lukatiel_sword_ring.ws(81): Adding state 'abso_fucking_lutely_necessary_bolt_hack_ignore_that' to class 'W3BoltProjectile' which is not a state machine. Did you forget the 'statemachine' keyword in class?
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
How to fix this
can someone tell me please
- What errors do you have?
- Which mods did you use?
- Did you merge all scripts and bundled text?
- Did you mod all by yourself or you follow a guide? (Don't say Sinitar)
- Did you install mod manually, with Witcher 3 Mod Manager, or with Vortex?
- Did you use Vortex Collection? (If yes, we can't help and we don't recommend)
As anticipated tip, if you are on Next Gen 4.04. Make sure all mods have been confirmed to work on 4.04. Should either be said "4.04" in the description or was updated since 19th July 2023.
Is there a guide or method for efficiently migrating hundreds of mods + everything in Script Merger & TW3 Mod Manager?
I hope this isn't too off-topic... I recently finished my first build but I've been stressing over the thought of having to transfer my most heavily modded game(s) without losing hundreds of hours of painstaking script merging, trial & error, etc...
Any help would be greatly appreciated. Even if only to point me to a helpful guide.
Cheers!
When you finish migrating, you can then drag your current mod list to the game's directory.
Wouldn't I have to reinstall those on the new PC? (Pretty sure those won't carry over from just copy/pasting my game folders. No?)
I have a lot of Non-Mergeable Mods in the 'Conflicts' column of Script Merger (Scripts, Bundled Text & Non-Text) where I had to individually set priorities which was by far the most time consuming as I recall...
How can I carry this over?
I downloaded The Witcher 3 Next Gen 4.04 on GOG and did everything right with the script merger.. (I also modded back in 1.32..
Anyways when i start the game over the script merger my game has not the graphics options anymore.. DLSS and other things are gone.. does somebody know what breaks the game?
(When i start the game normal (4.04 it says) everything is normal with the grapics options, but when i open the same exe/ game with merger (4.04 ingame also) the grapics options are broken... Thanks <3
DLSS et Ray-tracing options are exclusive to DX12 version.
Delete Script Merger.
Remove all mods (included mod0000_mergedfiles).
Ask Steam/GOG to verify the files.
Install mods again, carefully read the instruction and don't use Vortex.
Then download Script Merger.
Error [mod0000_mergedfiles]game\player\playerinput.ws(1751): Could not find function 'GetRadialPopupShown'
Error [mod0000_mergedfiles]game\player\playerinput.ws(1758): Could not find function 'PotionSelectionPopup'
Error [mod0000_mergedfiles]game\player\playerinput.ws(1760): Could not find function 'PotionSelectionPopup'
Error [mod0000_mergedfiles]game\player\playerinput.ws(1774): Could not find function 'PotionSelectionPopup'
Error [mod0000_mergedfiles]game\player\playerinput.ws(1776): Could not find function 'PotionSelectionPopup'
Error [mod0000_mergedfiles]game\player\playerinput.ws(1859): Could not find function 'PotionSelectionPopup'
Error [mod0000_mergedfiles]game\player\playerinput.ws(1862): Could not find function 'PotionSelectionPopup'
Error [mod0000_mergedfiles]game\player\playerinput.ws(1865): Could not find function 'PotionSelectionPopup'
Error [mod0000_mergedfiles]game\player\playerinput.ws(1868): Could not find function 'PotionSelectionPopup'
Error [mod0000_mergedfiles]game\player\playerinput.ws(1890): Could not find function 'OilSelectionPopup'
Error [mod0000_mergedfiles]game\player\playerinput.ws(1894): Could not find function 'OilSelectionPopup'
Error [mod0000_mergedfiles]game\player\playerinput.ws(1924): Could not find function 'GetRadialPopupShown'
Error [mod0000_mergedfiles]game\player\playerinput.ws(1964): Could not find function 'GetRadialPopupShown'
Error [mod0000_mergedfiles]game\player\playerinput.ws(2002): Could not find function 'GetRadialPopupShown'
Error [mod0000_mergedfiles]game\player\playerinput.ws(2037): Could not find function 'GetRadialPopupShown'
Error [content0]game\gui\popups\itemselectionpopup.ws(289): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(300): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(311): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(322): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(333): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(345): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(394): Could not find function 'EnableRadialInput'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Or you're using an outdated mod on Next Gen 4.04
Make sure you always use Script Merger and merge all scripts after install/update/remove mods.
Go to "Mods" folder and delete "mod0000_mergedfiles".
Then run Script Merger and merge all scripts.
Thanks for your help all along! much appreciated
Error [content0]game\gameplay\effects\effects\other\oil.ws(177): Could not find function 'ShouldAutoApplyOil'
Error [content0]game\gui\main_menu\ingamemenu.ws(1516): Could not find function 'SetAutoApplyOils'
Error [content0]game\gui\main_menu\ingamemenu.ws(1518): Could not find function 'SetAutoApplyOils'
Error [content0]game\player\states\vehicles\horseriding.ws(141): Could not find function 'ShouldAutoApplyOil'
Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
whenether I start the game
Make sure you put prefix "mod" inside the folder "Mods". That's where Script Merger read them.
Like I said, each mod should have the prefix "mod". If there aren't, it's probably a wrong installation.